on the development of a consumer culture [brief]

From: http://www.raptitude.com/2011/01/how-to-make-trillions-of-dollars/

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After the second world war, a few privileged Americans developed a brilliant formula for building an unimaginably huge economy:

[Our economy] demands that we make consumption our way of life, that we convert the buying and use of goods into rituals, that we seek our spiritual satisfactions, our ego satisfactions, in consumption. The measure of social status, of social acceptance, of prestige, is now to be found in our consumptive patterns [...] We need things consumed, burned up, worn out, replaced, and discarded at an ever increasing pace. We need to have people eat, drink, dress, ride, live, with ever more complicated and, therefore, constantly more expensive consumption.

~American retail analyst 

Victor Lebow 
(hat tip to reader Anna for this)

This is very-high-level marketing, and it has formed most of the developed world around you.

Using the television as their primary tool, very-high-level marketers have managed to create a nation of people who typically:

  • work almost all the time
  • absorb several hours of advertising every night, in their own homes
  • are tired and unhealthy and vaguely dissatisfied with their lives
  • respond to boredom, dissatisfaction, or anxiety only by buying and consuming things
  • have disposable income but can’t find a more fulfilling line of work without losing their health insurance
  • create health problems for themselves, which can be treated with drugs they can “ask their doctor about”
  • own far more items than they use, and believe they don’t have enough
  • are easily distracted from the unhealthy state of their lives and their culture by breaking news and celebrity gossip
  • perpetually convince themselves it is not the right time to make major lifestyle changes
  • happily buy stuff that breaks within a year, and which nobody knows how to fix
  • have learned, through the media’s culture of blame-mongering, that the key to solving public and private issues is to find the right people to hate
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MIDNIGHT SNOWBALL FIGHT

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Sent from mobile

----- Forwarded message -----
From: "Yale BUTANE" <yalebutane@gmail.com>
Date: Thu, Jan 27, 2011 2:29 pm
Subject: MIDNIGHT SNOWBALL FIGHT
To: <yaleBUTANE@gmail.com>

Tonight. 
Old Campus.
Assemble at Midnight.  Wait for the signal.

Freshmen and Sophomores: Durfee side.
Juniors and Seniors: Vanderbilt side.

Dress warmly,

B.U.T.A.N.E.
Bureau for Undergraduate Tradition And Nostalgic Enrichment
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'Fair Game' the movie

-1828042611

Talk after the screening with director Doug Liman and others. Great movie and, in case you forgot, people engineered complete willful lies to make the case for the Iraq war, then got away with it.

(Now having a little critique of the movie and talk about the scooter libby trial)

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OMG, ghibli giveaways and film month coming up

OMG, Ghibli giveaway

We at the Yale Film Society believe that as we enter a new semester, everyone could use some Studio Ghibli. So we've decided to make a month out of it. 

With the support of Seiji Okuda (Producer, Studio Ghibli) and the Council on East Asian Studies, we proudly present to you four films over three weekends.

Also, at the end of each screening, we will be randomly giving away promotional gifts sent from Studio Ghibli for their brand new movie, The Borrower's Arriety!

WEEK 1:

NAUSICAA OF THE VALLEY OF THE WIND
Shown in a Special Edition Blueray Version From STUDIO GHIBLI
Sat, Jan 15th 7pm
Whitney Humanities Center Auditorium
Free Giveaways

WEEK 2:
PRINCESS MONONOKE
35mm, Introduced By Dr. Aaron Gerow
Sat, Jan 22nd, 7pm
Whitney Humanities Center Auditorium
Free Giveaways

WEEK 3:
MY NEIGHBOR TOTORO & GRAVE OF THE FIREFLIES
DVD
Sat, Jan 29th, 7pm
Room 106, York 212, Seating Is First Come, First Serve
Free Giveaways


GhibliGhanuary-web02.jpg
Unknownname
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How To Spend 20 Hours/Week on CPSC 223b

[cute] ~ ~ ~ ~ ~ ~ ~ ~ How To Spend 20 Hours/Week on CPSC 223b 1. Never start early. 2. Never ask the instructional staff for help, either to understand the specification, or to find an approach, or to structure / debug code. 3. Always work in marathon sessions to minimize your efficiency. 4. Never read the specification until you are ready to start writing code (vs. outlining an approach first). 5. Always plan to pull an all-nighter to finish. 6. Never use a debugger (or, if you must, delay learning how to use one until a difficult assignment when the pressure is really on). 7. Always multitask to dilute your attention. 8. Never use valgrind as a debugging aid or even learn how to interpret its messages.                                                                 CS-223-01/09/09
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